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For english version see Details. Die FBI_shaderLibrary stellt eine lang vernachlässigte Funktion in Maya zur Verfügung, denn Sie bietet endlich eine reibungslos funktionierende und vor allem robuste Materialbibliothek. Kernpunkte der Library sind zum einen, der Support der großen Renderer Mental Ray und Vray4Maya (bald auch RfM) ,sowie ein intellegentes Management von Texturen If you like it you can donate here ![]() |
This replaces my former nuke plugin. I did it,because many people liked the plugin but wanted a platform independent version. Since this is very hard to support i decided to go the easy way and used python.
Its not a gizmo,cause it caused some trouble - so i decide to just put it into a group in a nuke-script which is inside the following archive Add the following to your init.py nuke.load('vrayCameraAttributes.py') Additionally u will need the python cgkit which u can download here http://sourceforge.net/projects/cgkit/files/cgkit/ Just copy the cgtypes folder into one of your nuke plugin directories. ![]() |